

Additionally, OCIO in Mari now adheres to the CY2021 specification of 2.0, enabling artists and studios to use OCIO v2 config files.
#MARI 2 FOUNDRY SOFTWARE#
VFX vendors can more easily build in-house software to work within Mari. In a move that continues Foundry’s commitment to align with the VFX Reference Platform, Mari’s third-party libraries have also been upgraded to match those specified by the VFX Reference Platform CY2020. This enables artists to develop preview looks, alongside their production look, earlier in the pipeline. Using a workflow to author USD Preview looks for assets look-developed in Mari 5.0, artists can now easily create preview looks for DCC’s with Hydra-powered viewports, like Foundry’s own Katana. Further optimizations to Mari’s core technology include an improved flattening engine that reduces bake speeds by up to 50% in some scenarios. Custom brush tips can also now be fully color-managed images for added artistic freedom.īake Points now support Filters, adding the ability to non-destructively Blur graph networks, unlocking Mari’s procedural capabilities and artists’ creative potential. Improvements include an enhanced brush engine which offers an increased level of control over a brush’s color and HSV jitter effects on a per stroke, per tip splat, or on a pen pressure-controlled basis.
#MARI 2 FOUNDRY SERIES#
A series of informational videos highlighting program enhancements is included below. Foundry has released Mari 5.0, which features fundamental USD advancements, improved artist tools, and enhanced procedural workflows to reduce pipeline friction and boost creative collaboration.
